﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LazyFun
{
    public enum enStepPath
    {

    }

    public class OnStep
    {
        public enStepPath StepType;
        public string dst_path;
        public string src_program_path;
        public float delay;
        public bool is_use_delay;
    }

    class Task
    {
        public List<OnStep> task = new List<OnStep>();

        //运行
        public void Process()
        {
            if (task.Count > 0)
            {
                foreach (var item in task)
                {
                    //
                }
            }
        }
    }
}
